Re:How Imagen Works
by Miraste on Thursday June 23, 2022 @04:05PM
(#31854495)
The apocryphal Henry Ford quote about the average person wanting better horses comes to mind. People off the street have no concept of the impact this tech and the methods behind it will have. Sure, no one is going to be printing these and hanging them in museums. Very few artists support themselves that way, though. The people diffusion models are coming for are the graphic designers, the concept artists, the marketers, and everyone else with a copy of Photoshop and a Getty subscription. GPT-3 is amazing, but it's also not good enough to be useful. Imagen is industry-destroying.
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Although I agree that a somehow less extreme version of that will happen in the course of this decade bar a legal decision to prohibit using those models, that won't translate to comparable revenues. The companies providing those services will struggle to make even 10% of the salaries of the displaced workers in revenue. In fact, this will probably be a GDP-destroying (though not value-destroying) application of technology.
Re:How Imagen Works
by SleekEagle on Thursday June 23, 2022 @05:20PM
(#31855298)
It's not about generating more revenue, it's about cutting costs. Any company that employs graphic designers etc. will be able to cut 90% of the staff.
Video game companies that need concept art? How about 1 guy/gal with Imagen to generate baselines and then curating/tailoring as necessary instead of a team of 5
That has nothing to do with anything I wrote. And doesn't contradict it actually.
Saved costs will not translate to higher margins for those that cut them because all competitors will be able to slash them as well, resulting in lower prices across the board.