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Re:X-Plane 12 Flight Model Update – Supersonic Transition, D... by kqr on Wednesday June 22, 2022 @06:26AM (#31834096)
Wait, how do you handle rudder with only a joystick? That's my main issue with the X-Plane controls: it doesn't let me use the PS4 shoulder buttons for rudder, so I literally cannot practise turn coordination, slipping, crosswind landings, etc.

(Why would I practise crosswind landings with a PS4 controller? I don't really have room for a joystick, much less pedals. Not in my wallet and not in my apartment. I do have a PS4 around for other things, though!)

Re:X-Plane 12 Flight Model Update – Supersonic Transition, D... by anyfoo on Wednesday June 22, 2022 @01:39PM (#31839220)
The joystick I use, like s lot of others, has a twist axis. It’s not ideal compared to pedals, but you get used to it.

If you use a game pad, can’t you use one of the two analog sticks as rudder? That’s what I do. I even patched MSFS4 (the one from 1989!) for it for fun.

Re:X-Plane 12 Flight Model Update – Supersonic Transition, D... by kqr on Thursday June 23, 2022 @11:41AM (#31850677)
Good question! I don't think I even tried using the other stick for rudder because it would make it difficult to use its up/down axis for anything else -- but that could well be worth the trade-off!