It works in all the later versions of Windows, but my point is how OLD it is. Has nobody figured out a way to improve on it yet? All the gopro headband hacks, monitor bezels shrinking over the years, wireless tech including bluetooth LE... one would think that there would be room in this world for a TrackIR 6.
The VR craze is past the peak thankfully, but man that would've been the opportune moment to sell a product that doesn't have all the weaknesses of early Oculus and Sony VR headsets.
(Why would I practise crosswind landings with a PS4 controller? I don't really have room for a joystick, much less pedals. Not in my wallet and not in my apartment. I do have a PS4 around for other things, though!)
If you use a game pad, can’t you use one of the two analog sticks as rudder? That’s what I do. I even patched MSFS4 (the one from 1989!) for it for fun.
Though more out of curiosity I recently got a TrackIR, which tracks your head (usually using reflective surfaces that you can put on a baseball cap) and adjusts the viewing angle, and I must say that is an absolute game changer.
No longer having to either guess what's left, right, or even behind the screen, or awkwardly using camera controls is so much easier. And I was surprised how natural it feels: The head tracking has to heavily amplify your head motion, since you still want to keep your eyes on the screen after all, and to my own astonishment there was practically zero time for my brain to adjust. I even added some nonlinear curves and that works well, too.