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Re:The computers are fast, but you don't know it by kllrnohj on Friday June 17, 2022 @02:26AM (#31774725)
They are. They've just chosen to spend all their speed gains on more optimization passes and static analysis, to produce ever faster outputs than to produce an output faster.
Re:The computers are fast, but you don't know it by wruza on Friday June 17, 2022 @03:36AM (#31775195)
Their fundamental model is one translation unit per time, while developers decided that writing all library code in headers is a good idea. Which makes them parse and DCE literally kilometers of mostly irrelevant code again and again. You’re not wrong, but it’s not the complete point. C++ development is slow as a whole, and compilers/standards do nothing to fix that. It’s a kind of F1 engine in a tractor situation.
Re:The computers are fast, but you don't know it by munificent on Friday June 17, 2022 @12:08PM (#31780276)
> while developers decided that writing all library code in headers is a good idea.

It wasn't developers who designed C++'s template model which requires generic code to be fully defined in header files.

Inheriting C's textual include file based "module" system and then bolting compile-time specialized generics is a choice the C++ committee made, not C++ users. It was probably the right choice given C++'s many very difficult constraints, but that's what directly leads to huge compile times, not dumb C++ users.

Re:The computers are fast, but you don't know it by gpderetta on Friday June 17, 2022 @06:05AM (#31776122)
> and compilers/standards do nothing to fix that

C++20 finally standardized modules. Whether they will improve things significantly is still anyone guess.