Re:I cut GTA Online loading times (2021)
by ajuc on Thursday June 09, 2022 @12:49PM
(#31683559)
In gamedev where crunch is the default and people are routinely working for 10, 12 or more hours a day, sometimes including weekends, sometimes for months on end - it's not very kind to assume it's curiosity that they lack.
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Yes but death marches are typically a sign of bad project management IME. As for lack of curiosity, the environment obviously plays a huge role in what is encouraged.
I feel like history is repeating itself here (at least in regards to death marches):
https://en.wikipedia.org/wiki/Erin_Hoffman#%22EA_Spouse%22_b...