Re:Benchmarking Malloc with Doom 3
by sitkack on Tuesday June 07, 2022 @12:03PM
(#31656313)
Carmack is a great empiricist, meaning he pays a lot of attention to how things work in a running system. All of his engines provide rich facilities for record and replay as well as running benchmarks.
There are lots of facilities for recording and playing back demos. The author could record their own gameplay and play it back in realtime vs running timedemo (which plays back as fast as possible).
timedemo <demo file> uscache
The DOOM3 source is here https://github.com/id-Software/DOOM-3
There are lots of facilities for recording and playing back demos. The author could record their own gameplay and play it back in realtime vs running timedemo (which plays back as fast as possible).
https://github.com/id-Software/DOOM-3/blob/master/neo/framew...
https://www.youtube.com/watch?v=CLA42q3myCghttps://www.youtube.com/watch?v=9KIhRmdz2cI