I don't like the difficulty levels of Hitman III though -- I wish there were a hell of a lot more victims to go after.
But the levels are AMAZING and fun and beautiful.
But anything that can capture the Hitman gameplay would be great.
The thief series was also amazing, but its so dated it doesnt run well on my super high-end gaming machine...
But one thing that was super cool in Thief were the arrow types: Moss, Rope, Water... Moss arrows hit the ground and spawn a soft bed of moss to allow for silent walking.
I wish Hitman had some of these elements...
Do you have the NewDark patch?
https://www.ttlg.com/forums/showthread.php?t=146448&highligh...
Though I would start with a compilation patch: https://www.ttlg.com/forums/showthread.php?t=149669
EDIT: Hitman and Thief are lit the only game-play-styles I prefer....
Whats weird Is that I dont know the difference bewteen I before SEE between Theif and Wierd.
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Anyway.. if you actually evaluate (ovulate - Lets go deep on etymology!) the mental dopamine construct,
Gaming is a super interesting thing.
SOURCE I WAS THE LEAD OF THE DRG AT INTEL IN THE EARLY 90s...
I saw the first 'unreal engine' and worked on the first AGP platforms and blah blah...
None of that matters any longer.
That said; im not a person who is ignorant..
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It would be like a cross between The Last of Us, Hitman, and The Secret World of Arrietty.