No, you can bridge NFTs between chains.
It's a solved problem.
> devs still have to build things like "ownership of item changed, reflect it in the game
No. They should query chain data directly. They need to setup an indexer and route any query through it.
You can attach attributes and state to NFT which can be replicated automatically between chains when someone bridges.
Who is this "you"?
> No. They should query chain data directly. They need to setup an indexer and route any query through it.
Right. They "just have to query". They "just have to setup" something.
> You can attach attributes and state to NFT which can be replicated automatically between chains when someone bridges.
Who is this "you"? Who is this "someone"?
Again, the hand-wavy way crypto proponents approach this is maddening. And of course, there are exactly zero examples of this working in real life.
And devs still have to build things like "ownership of item changed, reflect it in the game", "this guy is a member if a clan in game X, so has to be member of clan X(?) in this game" etc.
The hand-wavy way crypto proponents approach this is maddening.