PLT and PL Design don't live in vacuum, it's a vast field that has been developing exponentially in the last years (just like any other CS discipline).
Any development in Haskell, Rust etc... Or other relatively mainstream frontier languages are fundamentally relevant to any other language's design. Period. All this bickering about "Rust in every thread" is excruciatingly misguided. Lessons we can learn from Rust will be highly influential on other languages and it's worth discussing these. Please keep this in mind before complaining for the 999th time.
Is my comment any better? No probably not.
Every programming language is an experiment: it tests whether an well-defined, particular model of computation ends up having advantages on human engineering results. Maybe it causes fewer bugs. Maybe it makes development faster. Maybe it makes certain features easier to implement.
So whether one language has a feature that's highly missed in other languages is the very basis of the debate.
I personally am not a Rust programmer, but not knowing Rust, but knowing another programing language that has sum types, it seems understable to me that it worths mentioning this for every language that doesn't have sum types. And when you do do that you might as well mention Rust as an example. (Maybe because it's more mainstream?)
Personally I think people can't help but notice the trend of Go users rediscovering bug-by-bug and frustration-by-frustration why Rust was designed the way it is.
The article does not even mention Rust. Not every attempt to make something 'safer' is an attempt to make it 'fundamentally more Rust-like'. (And you're also misusing the word "fundamental" - even if we grant this is "Rust-like" this is adapting their code to make their Go programs practically more Rust-like.)
You gotta give the people what they want!
Particularly, decryption should be Authenticated, and so the correct return type of a decrypt function is a Sum type, and if you don't have Sum types you can't do that.