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Re:Making fifty TIC-80 carts in a weekend by LeonidBugaev on Saturday May 14, 2022 @03:55AM (#31375950)
If you liked this fantasy console approach, you should also check https://www.lexaloffle.com/pico-8.php, it is not OSS, but have really great community and support.
Re:Making fifty TIC-80 carts in a weekend by deivid on Saturday May 14, 2022 @04:14AM (#31376041)
I saw Pico8 a while ago and really liked it! Now I'm trying to make it "real", by creating a physical console that implements the API: https://github.com/DavidVentura/PicoPico

It's heavily incomplete, but it runs "Celeste" on an ESP32. Some small games also run in the Raspberry Pico (RP2040), but it does not have enough RAM for medium-large games.

Re:Making fifty TIC-80 carts in a weekend by aquova on Saturday May 14, 2022 @08:42AM (#31377388)
This is fantastic. I've made a Game Boy emulator in the past, and I'm a big fan of Pico-8, so maybe I'll give this a try myself as a learning project. I wasn't aware this was really feasible.
Re:Making fifty TIC-80 carts in a weekend by codetiger on Saturday May 14, 2022 @07:40AM (#31376993)
Hi @deivid, I've been following your project for a while, and would like to collaborate. I am working on a similar Game console project and working on adding support for fantasy console support Pico8 or Tic80. https://github.com/codetiger/GameTiger-Console
Re:Making fifty TIC-80 carts in a weekend by deivid on Saturday May 14, 2022 @09:05AM (#31377539)
Sure! Feel free to message me in github or via email.

I've abandoned my Pico8 on RP2040 port though, a lot of games simply need more memory than there's available. There's this crazy guy: https://github.com/yocto-8/yocto-8/blob/main/doc/extmem.md that managed to get external RAM over SPI working (RP2040 does not support memory remapping)

On ESP32 with SPIRAM (/PSRAM) Pico8 is definitely achievable, and _most_ games will run at a playable frame rate, but some won't; as an example "Rockets!", does too many calculations per frame to run smoothly, and the Lua overhead starts showing so I'm exploring ideas like an optimizing compiler that can run off-console, etc.

I don't thing TIC-80 will be doable, the constraints are significantly more relaxed. A Pico8 framebuffer is 32KB; in TIC-80 it is 64KB (and this doubles with buffering/DMA) but most importantly, code is no longer something simple like Lua

Re:Making fifty TIC-80 carts in a weekend by djmips on Saturday May 14, 2022 @05:13AM (#31376249)
Cool project!
Re:Making fifty TIC-80 carts in a weekend by memalign on Saturday May 14, 2022 @04:16AM (#31376048)
If anybody is interested in a curated list of cool PICO-8 carts, here’s a post with my favorites:

https://memalign.github.io/p/pico8.html

Re:Making fifty TIC-80 carts in a weekend by 83457 on Saturday May 14, 2022 @09:09AM (#31377580)
Snowfight! I remember that from way back.