Re:Understanding the bin, sbin, usr/bin, usr/sbin split (2010)
by gorgoiler on Wednesday May 11, 2022 @04:04AM
(#31337121)
What about /usr/games! Insensitive clod!
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Re:Understanding the bin, sbin, usr/bin, usr/sbin split (2010)
by tremon on Wednesday May 11, 2022 @05:18AM
(#31337562)
/usr/games should never have existed in the first place, imnsho. If it's a small game, its binary could just have been put in /usr/bin. If it's a large game, it probably should be in /opt/$game.
Re:Understanding the bin, sbin, usr/bin, usr/sbin split (2010)
by bityard on Wednesday May 11, 2022 @08:21AM
(#31338848)
It's a historical unix thing. Things in /usr/games (which were not all games) were frivolous and not essential to the OS, and were distributed as a separate tape or archive so that admins could easily choose whether or not to install them.
Re:Understanding the bin, sbin, usr/bin, usr/sbin split (2010)
by shagie on Wednesday May 11, 2022 @01:22PM
(#31343052)
I'll also note /usr/games/dm ( https://github.com/vattam/BSDGames/tree/master/dm ) which allowed sysadmins to restrict when programs in /usr/games could be run. Setting up that structure in /usr/bin would be more work to maintain.