Re:Effective altruism and the current funding situation
by drumhead on Tuesday May 10, 2022 @01:59PM
(#31330212)
I thought this was an article about Electronic Arts and a scoop about liquidity issues. Unfortuantely not the case...
[ Parent
| on HN ]
Re:Effective altruism and the current funding situation
by benbristow on Tuesday May 10, 2022 @04:18PM
(#31332131)
Especially as they've just lost the FIFA licence, renaming the next football (soccer) games to "EA FC" as FIFA were asking for a billion for the licence to use their name.
https://www.theguardian.com/games/2022/may/10/electronic-art...
Re:Effective altruism and the current funding situation
by mdtrooper on Tuesday May 10, 2022 @05:12PM
(#31332799)
Yes, hahaha me too. I clicked happy because I thought "yes, EA a big devil company who no release any game for Linux in their history, thanks karma".
But not.
Re:Effective altruism and the current funding situation
by DonHopkins on Tuesday May 10, 2022 @06:13PM
(#31333363)
Actually, EA released the source code and binary Linux version the original SimCity under GPL-3, which I ported to various Unix platforms including Linux and the OLPC.
https://medium.com/@donhopkins/open-sourcing-simcity-58470a2...
>Open Sourcing SimCity, by Chaim Gingold. Excerpt from page 289–293 of “Play Design”, a dissertation submitted in partial satisfaction of the requirements for the degree of Doctor in Philosophy in Computer Science by Chaim Gingold.
Granted, EA's QA folks had never QA'ed a Linux game before, so I had to walk them through installing VMWare on Windows and gave them a Linux operating system image to test it with, but it did pass QA, and they released it in binary on the OLPC as well as in source code form.
https://github.com/SimHacker/micropolis
Here's the contract with all the legal details: