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Re:Effective altruism and the current funding situation by drumhead on Tuesday May 10, 2022 @01:59PM (#31330212)
I thought this was an article about Electronic Arts and a scoop about liquidity issues. Unfortuantely not the case...
Re:Effective altruism and the current funding situation by benbristow on Tuesday May 10, 2022 @04:18PM (#31332131)
Especially as they've just lost the FIFA licence, renaming the next football (soccer) games to "EA FC" as FIFA were asking for a billion for the licence to use their name.

https://www.theguardian.com/games/2022/may/10/electronic-art...

Re:Effective altruism and the current funding situation by mdtrooper on Tuesday May 10, 2022 @05:12PM (#31332799)
Yes, hahaha me too. I clicked happy because I thought "yes, EA a big devil company who no release any game for Linux in their history, thanks karma".

But not.

Re:Effective altruism and the current funding situation by DonHopkins on Tuesday May 10, 2022 @06:13PM (#31333363)
Actually, EA released the source code and binary Linux version the original SimCity under GPL-3, which I ported to various Unix platforms including Linux and the OLPC.

https://medium.com/@donhopkins/open-sourcing-simcity-58470a2...

>Open Sourcing SimCity, by Chaim Gingold. Excerpt from page 289–293 of “Play Design”, a dissertation submitted in partial satisfaction of the requirements for the degree of Doctor in Philosophy in Computer Science by Chaim Gingold.

Granted, EA's QA folks had never QA'ed a Linux game before, so I had to walk them through installing VMWare on Windows and gave them a Linux operating system image to test it with, but it did pass QA, and they released it in binary on the OLPC as well as in source code form.

https://github.com/SimHacker/micropolis

Here's the contract with all the legal details:

https://donhopkins.com/home/olpc-ea-contract.pdf

Re:Effective altruism and the current funding situation by Arrath on Tuesday May 10, 2022 @02:31PM (#31330697)
I figured it was either that or Early Access and its impact on development schedules, milestones, feedback, etc.