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mdtrooper

Re:Decompiling Fast Food Tycoon 2: Drawing the World on Wednesday October 28, 2026 @06:20AM (#50271324)
This kind of projects (OpenRCT2, OpenLoco, Open...) are absolutely awesome!

But all of them need one step, free assets under Creative Commons or similar licenses).

I remember the big change of OpenTTD when it became finally all free software.

I wish to know Blender3D to help this projects, but I am a regular IT guy.

Re:Vinix – A modern operating system written in V on Thursday September 17, 2026 @05:07PM (#49746569)
It sounds great because the license is GPLv2, instead for example Redox OS is MIT.
Re:The Unity CLI: manage Unity from your terminal on Thursday July 23, 2026 @11:06AM (#49022849)
Well, Godot has the cli from 2016 : https://github.com/godotengine/godot-docs/commits/982ffb6b08...

Here's the tutorial

https://docs.godotengine.org/en/4.4/tutorials/editor/command...

History is cyclical. Because I remember same situations m$ windows released features years after the same feature in GNU/Linux, or Iphon€ vs android.

Re:Jerry's Map on Tuesday June 23, 2026 @04:35PM (#48650984)
I know Jerry Map (I hope that someday will be a exposition in Spain) because I love it, I love the https://en.wikipedia.org/wiki/Outsider_art. The people who maybe mad and they built a world with own rules.

I remember the book of https://en.wikipedia.org/wiki/Henry_Darger or https://en.wikipedia.org/wiki/Dwarf_Fortress or Cataclysm DDA .

And weird games as https://en.wikipedia.org/wiki/Nomic .

Well, it is like to asm .
it remembers to me https://en.wikipedia.org/wiki/DRAKON a powerful flow chart (from the USSR) .
Re:Boriel BASIC on Tuesday May 12, 2026 @06:44AM (#48106412)
Sorry, but the link is incorrect. Which is link the correct?
0 A.D. https://play0ad.com/ is more similar to Age of Empires.
Re:Show HN: A game where you build a GPU on Saturday April 04, 2026 @07:00PM (#47644431)
It sounds great, it remembers to me:

- https://www.nand2tetris.org/

- https://nandgame.com/

Re:TypeScript 6.0 RC on Friday March 06, 2026 @06:18PM (#47282399)
What has always bothered me about TypeScript are union types. If you have a function that receives a parameter such as ‘Dog | Cat’, you cannot separate it. For example:

type Dog = { bark: () => void }

type Cat = { meow: () => void }

function speak(animal: Dog | Cat) {

    if (‘bark’ in animal) {

        animal.bark();

    } else {
        animal.meow();
    }
}

Okay, okay, I know you can filter using ‘in’ to see if it has methods, but in real life, in a company where you have a colleague (who is a golden boy) who writes over-engineered code with hundreds of interfaces of interfaces, you don’t want to spend time searching through the files to find every element that is in the union type.

Whereas in Rust it does:

struct Dog { name: String, }

struct Cat { name: String, }

enum Animal {

    Dog(Dog),

    Cat(Cat),
}

fn process_animal(animal: Animal) {

    match animal {

        Animal::Dog(dog) => {

            println!(‘It is a dog named {}’, dog.name);

        }

        Animal::Cat(cat) => {

            println!(‘It is a cat named {}’, cat.name);

        }
    }
}

I think TypeScript should add a couple of lines of code to the generated JavaScript to do something like:

type Dog = { bark: () => void }

type Cat = { meow: () => void }

function speak(animal: Dog | Cat) {

    if (animal is Dog) {

        animal.bark();

    } else {

        animal.meow();

    }
}
Re:Windows 98 Disk Defrag Simulator on Tuesday March 03, 2026 @07:52PM (#47241491)
There is a game in steam about disk defrag:

https://store.steampowered.com/app/4181930/Idle_Defragmenter...

Re:Apple Introduces iPhone 17e on Tuesday March 03, 2026 @03:44AM (#47229856)
Some years ago a chinese company released a phone with 2 screens, one typical mobile screen and other side a e-paper screen. But I don't remember what happened, but unfortunately this idea didn't succeed.
Re:Museum of Plugs and Sockets on Friday February 27, 2026 @05:46AM (#47178991)
There is not a old socket from the toilets in the old trains (maybe trains are 60 years old...more or less 1970) in Spain. This sockets are near the mirror and I think that this sockets were for old electic shavers.
Re:Conway's Arcade on Sunday February 22, 2026 @09:19AM (#47111201)
is there a download or play online?
I remember that years ago when the android phones started there was a app for flash games....I don't remember the name the app (and maybe this app does not run in current android phones)

Now thanks to https://f-droid.org/es/packages/rs.ruffle/ (it has high % compatibility but it is ok) another we have again a handful flash games in the phone.

Re:Toyota Fluorite: "console-grade" Flutter game engine on Thursday February 12, 2026 @03:50AM (#46986353)
It's sad, but in the battle for a free ecosystem in video games, we must all join forces towards a single goal. IMHO, it's Godot.
Re:Animated Knots on Friday February 06, 2026 @01:03AM (#46909643)
I know similar web about paper airplanes (maybe I found in HN too some years ago):

https://www.foldnfly.com

There is another adventure framework as plugin for Godot. It is Escoria: https://godotengine.org/asset-library/asset?user=escoria

https://docs.escoria-framework.org/en/devel/

I think these kind of things will bring problems.

Because Nint€ndo or $ony (and others game companies) have a big problem, their old games are awesome and if the people can play these games, then the people will be happy and will not need new games or new sagas.

Because the problem is not the people playing old games, the real problem is the people will not pay for new games

And we know that these companies have army of lawyers (and "envelopes" to distribute among politicians) to change the laws and make illegal something that is not illegal.

Re:Show HN: Open-source Figma design to code on Saturday January 24, 2026 @06:49PM (#46749002)
There is https://penpot.app too. Although IMHO as I wrote some years ago in my blog (sorry only in spanish) https://tomatesasesinos.com/2023/01/09/proyectos-que-son-una... TL;DR: Penpot team chose a bad dev language.
There are other ways to exit of W40K such as https://en.wikipedia.org/wiki/BrikWars .
Re:Guy Built a Compact Camera Using an Optical Mouse on Saturday December 06, 2025 @05:39AM (#46172235)
These kind of news are for me the real news for this website instead of a new fancy tech product of Apple or similar corporation.

Sincerely a lot of thanks.

Re:Anthropic acquires Bun on Wednesday December 03, 2025 @12:48AM (#46130704)
It is remembers to me to Arduino buy for Qualcomm. And it was not good news.
Re:Penpot: The Open-Source Figma on Friday November 28, 2025 @05:16AM (#46077326)
For YaCy python. And Penpot typescript.
Re:Penpot: The Open-Source Figma on Thursday November 27, 2025 @05:42PM (#46073826)
Sorry (maybe fall some negative karma points to me) but I tell that Penpot remembers to me to YaCy https://en.wikipedia.org/wiki/YaCy . When a project is awesome but the language made it is the worse (YaCy is made of in java, and PenPot Clojure).
Re:I Am Mark Zuckerberg on Sunday November 09, 2025 @05:42AM (#45864594)
In Spain we have 2 last names:

- first last name from last name first of the father.

- second last name from the last name first of the mother.

And with this method we have collisions.

In Portugal the last name come from the mothers.

I love this kind of free software (or open source) project.

It is a hard work for several years.

I think that the goal or finish of this work is the engine and a new (similar to old close game) set free assets (sprites, 3D models, maps, music...). And I know few projects in this point, OpenTTD and FreeDoom.

Are there more projects in this point?

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