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Re:Differentiable Signed Distance Function Rendering by gfodor on Monday May 09, 2022 @11:32AM (#31315449)
A couple of reasons:

- SDFs are much more amenable to direct manipulation by humans

- SDFs potentially can be decomposed into more human-understandable components

- SDFs may provide a better mechanism for constructing a learned latent space for objects (see eg DeepSDF)

- Some rendering engine targets may play more nicely with SDFS

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