Re:Core i9-12900KS World Record: How I Hit 7.8 GHz on 8 Cores
by Comevius on Saturday April 23, 2022 @05:42AM
(#31132708)
Xbox 360, PlayStation 3 and Nintendo Switch emulators are very much CPU bottlenecked. Simulator games too, though many of those are memory performance bottlenecked.
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Re:Core i9-12900KS World Record: How I Hit 7.8 GHz on 8 Cores
by ChuckNorris89 on Saturday April 23, 2022 @09:37AM
(#31134148)
Yes and no. They're CPU bottlenecked but not due to the lack of raw performance, but due to the fact that those custom architectures had some IP blocks that are so radically different that what you can find on ARM and X86, that can't be easily emulated in SW no matter how much raw CPU power you throw at it.
This is where you need to use FPGAs, but getting a 1:1 soft-core clean room reverse engineered clone of a PS3 Sony Cell processor would be a monumental effort we're unlikely to see anytime soon.
It would probably be easier to reverse engineer the games themselves and use hooks to replace the API calls that use the custom IP blocks with standard Vulkan API calls that achieve the same functionality for example.