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Re:What Flips Your Bit: Cosmic Ray Errors at Mozilla by dijit on Thursday April 14, 2022 @03:55AM (#31024375)
In 2014 I worked on a video game that loaded 1,000 instances of a mutable game world into memory, each machine had 256G of ram (about 210G was allocated to the game server) and I ran about 2,500~ of those.

The large mutable state like this tends to stress the memory bandwidth, so I’m not sure it’s related, but we used ECC memory and saw a seriously insane number of corrected bit flips.

Somewhere in the order of 100/s over the whole fleet as a baseline.

there were times that this rate spiked due to a faulty RAM stick, but if you look at the distribution it was fairly even, though there were fairly random hotspots.

After observing this I decided I didn’t want to live without ECC on my personal life, to my surprise there is no laptop on the market that supports ECC. Or at least none that I could find.

This issue goes away with DDR5 and built-in ECC though, or, our visibility of it does. So, I’m happy.

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