Re:The computers used to do 3D animation for Final Fantasy V...
by npunt on Saturday April 09, 2022 @07:20PM
(#30973087)
Yeah the Battlefront games were awesome! They were a bit after my time but built on the foundations of multi-vehicle combat that we worked on in Battlezone II, just supercharged with more open world capabilities and obviously fantastic IP with Star Wars.
Originally we were just x86 PC games but started working on console stuff in mid-2000. I got a chance to head up design on a PS2 game with Sony, and we had one or two other 'keep the company alive' projects as well before having the breakout hits of Full Spectrum Warrior and Battlefront. By then I was well off to college though.
Originally we were just x86 PC games but started working on console stuff in mid-2000. I got a chance to head up design on a PS2 game with Sony, and we had one or two other 'keep the company alive' projects as well before having the breakout hits of Full Spectrum Warrior and Battlefront. By then I was well off to college though.