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A comment on The computers used to do 3D animation for Final Fantasy VII in 1996. Parent comment
"Carmack: Direct3D is now better than OpenGL"
https://www.bit-tech.net/news/gaming/pc/carmack-directx-bett...
Another bit of history, before DirectX, during the days of Win32s extensions for 16 bit Windows there was WinG library, which provided an accelerated framebuffer.
https://en.wikipedia.org/wiki/WinG
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"Carmack: Direct3D is now better than OpenGL"
https://www.bit-tech.net/news/gaming/pc/carmack-directx-bett...
Another bit of history, before DirectX, during the days of Win32s extensions for 16 bit Windows there was WinG library, which provided an accelerated framebuffer.
https://en.wikipedia.org/wiki/WinG