Re:The computers used to do 3D animation for Final Fantasy V...
by pjmlp on Friday April 08, 2022 @02:13AM
(#30953837)
I also know a couple of game console vendors with their own proprietary APIs.
If networking protocols were managed the same way as ARB and then Khronos do their work, we would only have the RFC for the IP layer, and then lots of extensions to choose from for the upper layers and traffic monitoring from each networking card vendor.
If networking protocols were managed the same way as ARB and then Khronos do their work, we would only have the RFC for the IP layer, and then lots of extensions to choose from for the upper layers and traffic monitoring from each networking card vendor.