No open source and completely anonymous developers behind it.
Not having a clear decision made about how their DRM is supposed to work, and ask people to delete their posts regarding it...
Huge red flags here.
We’re going to add a privacy policy in the website. We haven’t already done that because we didn’t really expect this much attention within hours of releasing. We were expecting few downloads and more technical feedback.
Sorry about that, I posted it here only a minute after you posted it in r/rust and I didn't expect it to blow up!
If you look at the landscape of editors, it's pretty much split between FOSS or Paid and closed source. I wouldn't recommend this route; OP would simple end up supporting a bunch of people who would never pay for this app. Going FOSS for a code editor only makes sense if you are already working for a huge tech company.
We’re going to add a privacy policy in the website. We haven’t already done that because we didn’t really expect this much attention within hours of releasing. We were expecting few downloads and more technical feedback.
However, there is no info about the team, company, etc. Even social accounts are brand new. To install a closed source binary with no provenance info is a bit harsh, the only way I could test would be on an offline spare Mac.
Is any data collected?
Given that it started out as a fork of xi-editor, I think you should consider switching to an open source + subscription business model: You may get a much larger userbase (as again you seem to have built a great product), you'd gain trust even if you prefer to remain anons, and you can bundle additional services (e.g. sync the configuration between multiple devices through iCloud can be a paid subscription-only service, additional themes, binding of Apple latest kits etc.).
With tiny bits of added value, many would be able to pay $20/y for convenience and you may end up with more revenue. Also, you may use the App Store to charge for the subscription, it is easier for many of us with payment info already in.