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Re:Unreal Engine 5 is now available by cloogshicer on Tuesday April 05, 2022 @01:24PM (#30921935)
Are you being serious? Don't get me wrong, HZD is an amazing game, but man the faces are absolute robots. That's not the team's fault though - any open world game with lots of dialogue will pale in comparison to hand animated faces.
Re:Unreal Engine 5 is now available by outworlder on Tuesday April 05, 2022 @02:45PM (#30923157)
> any open world game with lots of dialogue will pale in comparison to hand animated faces.

Pretty sure this won't age well - or that it's already aged out. There's only so much animators can do. In the film industry algorithms often augment an animator's work. Often they do the bulk of the work, and animators will fine-tune to get the exact effect envisioned.

Also, artistic animations can look great, but they can also be very inconsistent. Even more so when you need multiple people to work on thousands of lines of dialogue. It also requires an enormous budget - not all studios will have Gollum-like funding for every single NPC.

Re:Unreal Engine 5 is now available by psyc on Tuesday April 05, 2022 @01:27PM (#30921985)
I’d be happy to view video from a game you think does it better. Also see my other reply.
Re:Unreal Engine 5 is now available by vvillena on Tuesday April 05, 2022 @02:41PM (#30923106)
Uncharted 4 comes to mind: https://youtu.be/KdDHJnqS32E

That said, I agree eye movement is a great way to convey feeling, and Horizon Zero Dawn did it well (and its DLC even better). Yakuza 0 is another example of doing a good job. The exagerated animation style also shows in the characters' eye movements. A great sample is this sequence that, very conveniently, shows a blind character that lacks eye expression. https://www.youtube.com/watch?v=jfVqfelfYHo

Re:Unreal Engine 5 is now available by terafo on Tuesday April 05, 2022 @02:50PM (#30923247)
Last of Us 2, Death Stranding
Re:Unreal Engine 5 is now available by tomtung on Wednesday April 06, 2022 @03:49AM (#30929550)
L.A. Noire from 2011(!)