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Show HN: A clicker game about the future

https://0xf00ff00f.github.io/zettawatt/

This was supposed to be submitted to a game jam a few months ago, but I ended up missing the deadline. The theme of the jam was "the future".

I recently tried to finish it. It's pretty unbalanced and after a certain point it gets impossible to progress, but maybe someone will find it interesting.

This is written in C++ and built for the web with emscripten. Link to the source is on the page. The repository also has a Qt-based editor for the tech tree.

( 11 comments | 11 points | on HN )
Re:Show HN: A clicker game about the future by devdao on Sunday April 03, 2022 @03:01PM (#30899637)
Fun! Playing on a 16 hour flight, a fine time killer The units stop displaying after a certain point. Fonts or glyphs issue?
Re:Show HN: A clicker game about the future by 0xf00ff00f on Sunday April 03, 2022 @07:53PM (#30901983)
I hope it didn't kill your battery! You're right, there's an issue when powers of 10 get past 10^24. Lots of things to fix in this game, maybe I posted too early. Thanks for giving it a try!
Re:Show HN: A clicker game about the future by JoeOfTexas on Monday April 04, 2022 @11:14PM (#30914935)
Nonsense, its really great. However, I did get stuck trying to get the Mars, Titan and Mercury bases. Seems like there isn't enough materials gain.

EDIT: I chose Mars, which was the right choice, cause I think I beat the game.. There was nothing left.

Re:Show HN: A clicker game about the future by finger on Tuesday April 05, 2022 @06:38AM (#30917336)
Fun game.

Some comments (sorry for bad formatting and if the comments don’t make sense):

- refreshing the page resets all progress

- the size of the game doesn’t utilize screen size very well.

—— On the phone:

———- I couldn’t fully read the information popup, neither in portrait nor landscape orientation.

———- In vertical orientation the game size covers only top ~40%-50% of the screen.

———- Sometimes when switching between orientation the game window got drawn partially was outside of the screen, and it was hard/impossible to reposition the game window to fit the screen.

—— On a computer:

———- I could read the information popup, but the game window covers only top half of the screen.

- The ability to zoom in/out wouls be handy (as mentioned by others)

Re:Show HN: A clicker game about the future by 0xf00ff00f on Tuesday April 05, 2022 @07:17PM (#30926390)
Thanks for playing and for the suggestions, really appreciated!
Re:Show HN: A clicker game about the future by B5C8ECB24DB47D1 on Monday April 04, 2022 @04:32PM (#30911628)
The ability to zoom out to see a larger part of the tree would be a nice addition.

It also require more balance. Presently it is easier to built a particle accelerator than a microprocessor fab.

Re:Show HN: A clicker game about the future by 0xf00ff00f on Monday April 04, 2022 @10:15PM (#30914584)
Thanks for the suggestions! Zoom is on the top of my TODO list.
Re:Show HN: A clicker game about the future by konamacona on Tuesday April 05, 2022 @06:01AM (#30917123)
Had some fun with this, great job, thanks!

Also I love the node names, reminded me of Terraforming Mars!

Re:Show HN: A clicker game about the future by 0xf00ff00f on Tuesday April 05, 2022 @07:17PM (#30926395)
Thanks for giving it a try!
Re:Show HN: A clicker game about the future by gabssnake on Friday April 08, 2022 @04:29PM (#30962150)
cool game, thanks. completed everything, as confirmed with code. zoom would be great! cheers,
Re:Show HN: A clicker game about the future by 0xf00ff00f on Sunday April 10, 2022 @05:11PM (#30981750)
Thank you for the kind comment! I've been a bit busy lately but implemented zoom with the mouse wheel today (it's not yet on the live wasm build though).