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Re:‘This game is so realistic it feels just like working ove... by digitallyfree on Monday March 28, 2022 @04:51PM (#30835421)
I was speaking more about sandbox games in that regardless, like Rimworld and Factorio. The idea is that you focus too much on automation and efficiency rather than fun, and want to design your base in a "perfect" manner. Of course once you implement your design in production, you will see issues and want to optimize it more. And so on and on.

However as another commenter said, any game can become work if you want to achieve perfection. For example if you play an FPS game you can always shoot faster and more accurately - if you practice more and more. This can lead to a point where you don't find the game fun anymore.

Re:‘This game is so realistic it feels just like working ove... by bluefirebrand on Tuesday March 29, 2022 @01:50AM (#30839226)
I wound up having to quit playing Satisfactory at the final tier because no matter how I sliced it it was going to take a ton of time to accomplish.

It was either make an imperfect solution and let it run for a hundred hours, or spend a hundred hours optimizing a perfect solution and then letting that run for ten more hours, or something like that.

At that point, I just tapped out. Building my factory just stopped being fun at that point.

Re:‘This game is so realistic it feels just like working ove... by yetihehe on Tuesday March 29, 2022 @02:34AM (#30839503)
I had the same progression with sudoku. It's supposed to be fun. I stopped after writing a trivial solver.