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Re:Raygui – A simple and easy-to-use immediate-mode GUI library by _trackno5 on Saturday March 26, 2022 @03:14PM (#30814477)
I don't get your point here. What's the problem with high refresh rates? Games deal with it no problem, and they do way more complicated stuff than a UI with a bunch of buttons and text.

> Are immediate-mode GUIs up to the task?

Yes, there's no reason why imgui's can't do any of that.

> What is driving their authors to pursue this design?

To name a few: Ridiculous bloat and complicated development with things like Qt. No real GUI framework provided by Microsoft apart of their 4-5 half-abandoned offerings.

Also imgui is way simpler to wrap your head around. It's just straight up function calls with no complicated abstractions.

> Why aren't they choosing a declarative design?

Why should it be declarative though? imgui code looks fairly declarative when you read it and it's easy to understand what UI events cause changes

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