Re:Wolfenstein 3D secrets revealed by John Romero in lengthy...
by markus_zhang on Friday March 25, 2022 @07:36PM
(#30807991)
Agreed, although I'd say it's a different type of ownership they had, a better type. Not only did they own the company legally, they also got to make the games they dreamed for. Today, one might be able to lure some technical person with stocks and options, but he or she wouldn't be that devote if he or she does not love the products (that much)
Yes, I think nowadays there is rightly a reluctance to do this sort of thing without either an ownership stake or very high compensation - neither of which are common in the gaming industry.