Re:Hyper-realistic digital humans in Unity
by fxtentacle on Wednesday March 23, 2022 @04:55PM
(#30783234)
"Gaming loot boxes: What happened when Belgium banned them?"
https://www.bbc.com/news/newsbeat-49674333
"Loot boxes 'link to problem gambling'"
https://www.bbc.co.uk/news/av/uk-england-46295317
"Number of child gamblers quadruples in just two years"
https://www.bbc.co.uk/news/business-46286945
"Could Candy Crush Saga be a gateway to gambling?"
https://www.smh.com.au/technology/could-candy-crush-saga-be-...
"How ‘Near-misses’ in Candy Crush Increase Frustration, and the Urge to Continue Gameplay"
[..] "some players can, and do spend more than they can afford on these games (Lloyd 2016)."
[..] "Tellingly, Candy Crush players often specifically liken Candy Crush to slot machine play to convey its appeal"
Care to elaborate? As in, what sort of legislation is coming up widespread across countries that would harm the revenues of, say, Candy Crush?