Re:Hyper-realistic digital humans in Unity
by Retric on Wednesday March 23, 2022 @09:55AM
(#30778480)
That’s a little backwards, AAA games are expensive which makes them inherently risky. This is why most successful companies try to minimize risks by using proven franchises and gameplay.
However, you do see plenty of exceptions like the original Dark Souls which took serious risks. Which was then followed by two lower risk sequels.
However, you do see plenty of exceptions like the original Dark Souls which took serious risks. Which was then followed by two lower risk sequels.