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Re:Hyper-realistic digital humans in Unity by socksset on Wednesday March 23, 2022 @09:51AM (#30778450)
I mean you could have hired a hyperrealist oil painter to paint porn characters 30 years ago but it is so much more work and expense compared to people.

I don't see how a game engine is much different for the foreseeable future. It is so far away from under cutting humans in this domain in terms of time and expense.

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