Also a serializing operation is not a memory barrier. It serializes execution of operations in the pipeline, not necessarily coherency operations after completion.
x86 is mostly TSO except possibly some cases of nontemporal stores and write combining memory types. I don't know the minutiae of the ISA and implementations any more but IIRC it could be possible that stores in a a write combining buffer can be visible out of order.
System call entry is under the control of the thread though. If your sequence of operations fails due to a missing barrier and being rescheduled after a system call, it might be a kernel bug, but you can fix it by putting in the barrier and it would likely be fixed on the switch via game patches and maybe a quality control check that the troublesome sequence is not present in the code.
It also references Section 8.3 of the Intel® 64 and IA-32 Architectures Software Developer’s Manual, Volume 3A, which also says IRET is a serializing instruction.
> Interrupt processing (returning from an interrupt handler, actually) is fully serialising on x86, and on other platforms, no doubt: any userspace instruction either fully executes before the interrupt, or is (re-)executed from scratch some time after the return back to userspace.
Approaching this from the perspective of not knowing that iret is serializing, this quote doesn't really provide a good reason for why it should be serializing. You've mentioned the manual, which is probably what should've been quoted, because the thing I extracted out goes on to say that it must be true on other platforms too when it evidently is not. The rest of my comment was a hypothetical on how you might observe if iret was non-serializing, which (given what the manual says) must be unobservable.
https://pvk.ca/Blog/2019/01/09/preemption-is-gc-for-memory-r... is a very good blog post about exploiting this for a high-performance membarrier daemon.