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Re:Hyper-realistic digital humans in Unity by MattRix on Wednesday March 23, 2022 @01:19AM (#30775226)
I don’t disagree with your post, but it’s worth noting that most of Unity’s revenue comes from Unity Ads and their other services. Software licenses/subscriptions is only a quarter of their revenue.
Re:Hyper-realistic digital humans in Unity by jay_kyburz on Wednesday March 23, 2022 @02:45AM (#30775679)
The are really going in on all peripherals. Ads, Analytics, Assets, Multiplayer, even Source Control, Build Machines etc etc.

It's all terrible right now but they will get there.