Re:Impressive html5/css3 clock; no Flash.
by doomlaser on Wednesday October 05, 2011 @04:12PM
(#3077327)
Oh, I'm pretty much totally with you about the silliness of HTML5/JS/Canvas animations that keep popping up on HN. I agree that they all tend to run slow, use too much CPU, and take too much code to produce.
The loss of video to native browser technologies takes nothing away from the things Flash has to recommend it as a method for blitting graphics to the screen. It's one thing to try and do it with canvas and divs in Safari -- it's a joke getting things to line up, but it's not impossible. But if you want it to look the same in IE? A guy's supposed to run a startup and worry about Firefox reversioning every 4 weeks at the same time? Realistically, if I wasn't running my app in Flex I wouldn't have a company; I'd have a giant pile of IF IE statements and a bigger list of complaints.
So this clock is where the rubber meets the road, in a funny experimental way. It's got "no flash" in the title, so we can assume this is where an HTML5/JS proponent with some coding savvy thinks the line should be drawn; this is what can be achieved with the technology available cross-browser given the state of the DOM art. And I'm not saying it's bad. I'm just saying that it's nonsensical to throw out good tools to prove you can do something with bad ones.