Re:Intel financialized and lost leadership in semiconductor ...
by fl8190a on Friday March 18, 2022 @02:49PM
(#30726000)
I made it sound too interesting. I just meant to point out two things that are pretty obvious to external observers (one of which is that manufacturing work is often less predictable and more after-hours than something like SW development).
Given the stories I've heard, I don't think anyone can compete with the gaming industry!
Re:Intel financialized and lost leadership in semiconductor ...
by mettamage on Friday March 18, 2022 @04:04AM
(#30719664)
I'm curious, what did you experience in the game industry in order to believe anything?
Re:Intel financialized and lost leadership in semiconductor ...
by dboreham on Friday March 18, 2022 @09:12AM
(#30721751)
Games industry is notorious for abusing their employees: mandatory weekend work for months at a time, etc.
Re:Intel financialized and lost leadership in semiconductor ...
by georgeecollins on Saturday March 19, 2022 @01:14AM
(#30731285)
Even when no one is being abused you have people who pour their lives into a game, knowing that they have a deadline. What they get into a particular game by a deadline can effectively define their career. Its not just a lot of pressure, its a lot of pressure with a lot of passion and a lot of visibility.
Please share! I've worked in the games industry, I'll believe anything :-)