Re:Physically Based Rendering: From theory to implementation...
by dlubarov on Thursday March 17, 2022 @08:09PM
(#30717259)
I've only read the first edition, but I'm a bit surprised to read that as I don't recall them assuming any knowledge, except maybe some basic geometry and vector math.
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Re:Physically Based Rendering: From theory to implementation...
by aardvark179 on Thursday March 17, 2022 @08:39PM
(#30717428)
I think there has always been some assumption that you know a bit about raster images, and colour and compositing. I remember it being the type of thing that anybody who has been involved in graphics code probably already knows so well that it’s second nature, but I also know these are things not every programmer has internalised.