Re:Physically Based Rendering: From theory to implementation...
by falcolas on Thursday March 17, 2022 @04:58PM
(#30715819)
The one thing to keep in mind is that even though it's written in a literate programming style, it's not in order. So implementation in your own language (say, Rust) is completely possible, but it won't be easy. Especially since the book's code is optimized and idiomatic C++, and that can make it challenging to get past the borrow checker.
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