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Re:Flash Game Simulates Living on $9/hr. by afterburner on Tuesday October 04, 2011 @10:07AM (#3070929)
"Also, who starts smoking when they can't afford it?"

I guess you've never, um, opened your eyes and looked around.

Maybe the game needs some other measures to track or force you to react to, like morale, or depression level, or boredom, or popularity, or addiction?

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