Re:LiBlast: A Libre Multiplayer FPS Game Built with Godot 4 ...
by unfa on Sunday March 13, 2022 @08:18PM
(#30667147)
Hi! I'm the Liblast project lead :)
We've have been bundling Godot binaries, but that's already been cleaned up.
We're hosting the currently used builds on a VPS now, you can get the current one by running the `download.sh` script in `Godot` subfolder in the repo. This lets the Liblast team easily update the editor and stay in sync.
Unless you're talking about something different? :)
We've have been bundling Godot binaries, but that's already been cleaned up. We're hosting the currently used builds on a VPS now, you can get the current one by running the `download.sh` script in `Godot` subfolder in the repo. This lets the Liblast team easily update the editor and stay in sync.
Unless you're talking about something different? :)