Re:WebGPU – All of the cores, none of the canvas
by astrange on Thursday March 10, 2022 @08:21PM
(#30635015)
> In the comment you're replying to I did not propose skipping the DOM, I proposed rendering the DOM via WebGPU. As an implementation detail of the browser, not as something websites should do themselves.
Hmm, I guess so, but writing the browser based on WebGPU seems limiting? You can use native code there.
> Um, Apple is far from the only vendor of high res displays.
There's stories on here every day about how they are.
https://news.ycombinator.com/item?id=30604375
https://news.ycombinator.com/item?id=30631288
> And not all OLEDs are PenTile.
Meant to say "mobile OLEDs" if you insist. There's no desktop OLEDs, people don't seem to enjoy using RGBW TVs as displays. Couldn't say why.
Re:WebGPU – All of the cores, none of the canvas
by dragonwriter on Thursday March 10, 2022 @08:27PM
(#30635053)
> There's stories on here every day about how they are.
There's stores about their high res displays, but to the extent they claim Apple is the only vendor that's just plain false.
Um, Apple is far from the only vendor of high res displays. And not all OLEDs are PenTile. The trend in all displays is to higher resolution where subpixel AA is unnecessary complexity, and especially on mobile which is more important than desktop these days and where nobody ever does subpixel AA, even on relatively low resolution displays that could support it.