Faster refresh doesn't necessarily mean a better display. I suspect Apple's displays are higher quality than most competitors even if they max out at 120Hz.
Here are the specs for the latest MacBook Pros:
16.2-inch (diagonal) Liquid Retina XDR display;1 3456-by-2234 native
resolution at 254 pixels per inch
XDR (Extreme Dynamic Range)
1,000,000:1 contrast ratio
XDR brightness: 1000 nits sustained full-screen, 1600 nits peak2 (HDR content only)
SDR brightness: 500 nits
1 billion colors
Wide color (P3)
True Tone technology
Refresh rates
ProMotion technology for adaptive refresh rates up to 120Hz
Fixed refresh rates: 47.95Hz, 48.00Hz, 50.00Hz, 59.94Hz, 60.00HzThis been said, I can remember CRTs at 60hz with side scrollers and demos at 60fps with perfect image stability while scrolling. You could read tiny texts scrolling up and down perfectly. This is not the case anymore with LCD panels...
Try to read a webpage while scrolling, impossible.
60hz or 120hz I would pay for a stable image in motion. It would bring tremendous confort.
This isn't really contested anywhere.
We're fine with 24FPS for films and tv shows, but try that for an FPS and it's considered nigh unplayable. I remember when the line was "the human eye can't see past 30FPS" now it's at 60. The treadmill keeps going.
Of course macOS supports these higher resolutions but there’s also the color calibration and support for wider color gamuts other than sRGB and having that all integrated together.
For example, the iMac had Display P3 (a color space 50% bigger than RGB) support starting in 2015.