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Re:CXX-Qt: Safe Rust bindings for Qt by api on Wednesday March 02, 2022 @05:57PM (#30534566)
Game engine toolkits usually don't have to support accessibility, right-to-left languages, full Unicode, and many other things that mature application UIs need.
Re:CXX-Qt: Safe Rust bindings for Qt by badsectoracula on Thursday March 03, 2022 @05:41AM (#30539388)
I'm not sure about RTL but AFAIK UE4's Slate does have unicode support and also seems to have accessibility support. If the tools built on Slate use that though, i don't know, but that is the same as any toolkit.