Re:Hidetaka Miyazaki sees death as a feature, not a bug
by Trasmatta on Tuesday March 01, 2022 @11:09PM
(#30523580)
Exactly, it's almost a "cargo cult game design" problem. A lot of other studios are just picking pieces of FromSoft's designs without really understanding why those pieces were there in the first place.
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Re:Hidetaka Miyazaki sees death as a feature, not a bug
by marginalia_nu on Tuesday March 01, 2022 @11:35PM
(#30523788)
I think it can be fruitful to analyze games through the emotions they evoke. After all, the whole reason we play games is to feel a certain way.
I think the problems with many clones stem from misidentifying the emotion of FromSoft games to be frustration.
The reason we play a souls game isn't to get frustrated, that's the price of admission not an ends in itself. What we want is that feeling of accomplishment.
Along this axis, FromSoft's games are closer related to something like The Witness than say Diablo (which is more about feeling strong and powerful).