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Re:Results: iOS Game Revenue Survey by andrewljohnson on Wednesday September 28, 2011 @08:02PM (#3050507)
It's not just games. I'm pretty sure nearly all markets work like this, and it makes sense. The good apps sell, the bad apps do not.

Even in my little niche, there are dozens of hiking apps and just a few make all the money.

I also think the word "hit" is misleading. The people making the money are often the people who released an unsuccessful app, then kept trying, and eventually it was a hit. The people who don't make any money mostly give up before they succeed.

It took me years to make a profitable software company, and I think people expecting to get rich off their first iPhone game just have silly expectations.

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