Re:The Competitive Duality of Slay the Spire
by s1artibartfast on Sunday February 27, 2022 @02:33PM
(#30491698)
>An achievement, yes, in the same sense that a speedrun is an achievement, and improving it is also technically an achievement.
>But in my mind, the title of a competitive game are reserved strictly for games where the gameplay itself is performed against another player or a team.
Seems like a very arbitrary position to take. Competition is simply the exercise of comparison and raking against another human in any activity. Some games/activities are designed to foster and facilitate more competition than others.
Anything can become competitive, as it is a function of how people approach an activity, not what it is.
You can say that Slay the Spire is not a game designed for completion, but that doesn't negate the reality that some people clearly compete for records and leaderboards, and a competitive scene exists.
>But in my mind, the title of a competitive game are reserved strictly for games where the gameplay itself is performed against another player or a team.
Seems like a very arbitrary position to take. Competition is simply the exercise of comparison and raking against another human in any activity. Some games/activities are designed to foster and facilitate more competition than others.
Anything can become competitive, as it is a function of how people approach an activity, not what it is.
You can say that Slay the Spire is not a game designed for completion, but that doesn't negate the reality that some people clearly compete for records and leaderboards, and a competitive scene exists.