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Re:Ledit: Simple, GPU-rendered, no bullshit text editor by zozbot234 on Wednesday February 23, 2022 @10:00PM (#30449723)
> For example, hardware sprites allowed for bitmaps that were composed in real time for display rather than blitted to the framebuffer.

You can do all these things with compositing, though. A "sprite" is just a very limited hardware surface where compositing happens at scanout, and some modern GPU's have those too.

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