Re:Ledit: Simple, GPU-rendered, no bullshit text editor
by zozbot234 on Wednesday February 23, 2022 @10:00PM
(#30449723)
> For example, hardware sprites allowed for bitmaps that were composed in real time for display rather than blitted to the framebuffer.
You can do all these things with compositing, though. A "sprite" is just a very limited hardware surface where compositing happens at scanout, and some modern GPU's have those too.
You can do all these things with compositing, though. A "sprite" is just a very limited hardware surface where compositing happens at scanout, and some modern GPU's have those too.