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Re:Sunsetting the Bethesda.net launcher and migrating to Steam by DanHulton on Tuesday February 22, 2022 @06:06PM (#30435146)
Really simply? Because it's worth it. Nobody's "bowing to" Steam, they could sell off their own website for free, if they wanted. But Steam offers enough of a marketplace, enough tooling, and enough promotion that it's worth it to sell there.

It's what I want for the Apple App store, too. Don't charge any less, just make it worth it.

Re:Sunsetting the Bethesda.net launcher and migrating to Steam by awill on Tuesday February 22, 2022 @06:15PM (#30435227)
Exactly. I choose to use Steam because it's good. If you have an iPhone, you don't choose the AppStore. You're stuck with it.
Re:Sunsetting the Bethesda.net launcher and migrating to Steam by mLuby on Tuesday February 22, 2022 @11:19PM (#30437557)
If I want to play a game that's only sold via Steam, I have no choice but to use Steam.

It's less bad than the App Store since game devs technically have a choice, but in effect it's often the same.

Re:Sunsetting the Bethesda.net launcher and migrating to Steam by DanHulton on Wednesday February 23, 2022 @11:04AM (#30442526)
Oh yeah, from the consumer's point of view, fair. I'm talking about why _developers_ choose Steam. Valve makes it worthwhile for developers to fork out that 30%. Consumers, ultimately, have to go where the game is.
Re:Sunsetting the Bethesda.net launcher and migrating to Steam by awill on Wednesday February 23, 2022 @12:25PM (#30443618)
That's a good point. I guess I do get annoyed when there are epic exclusive games.
Re:Sunsetting the Bethesda.net launcher and migrating to Steam by BbzzbB on Tuesday February 22, 2022 @11:21PM (#30437571)
My wording was probably dramatic there, it's just I don't think a Microsoft subsidiary would lightly take the decision to forgo 20-30% (TIL it's tiered) of their revenue to a third party when they have capabilities to handle such services internally. Building platforms is kind of Microsoft's business, so to me migrating Bethesda to Steam is their acknowledgment that a competing platform has won that space. Seemingly deservedly so beyond network effects and user lock-in.
Re:Sunsetting the Bethesda.net launcher and migrating to Steam by DanHulton on Wednesday February 23, 2022 @11:07AM (#30442572)
Oh, I don't think they do take it lightly! Building platforms _badly_ is kind of Microsoft's specialty, unfortunately. They have lock-in on the Xbox, but any kind of Steam-esque competitor for the PC has always been a miserable experience that nobody ever wanted to use.

That said, I did forget until now that GamePass exists - Microsoft isn't really challenging Steam anymore, they're doing kind of an end-run around them with their games subscription service, and it frankly kinda rocks. But for those who still want to outright purchase games, they still sell on Steam, because, again, Valve have made it worthwhile to pay the 30% to at least get the userbase and marketing bump.