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Re:Sunsetting the Bethesda.net launcher and migrating to Steam by hendersoon on Tuesday February 22, 2022 @05:05PM (#30434555)
Steam had the distinct advantage of being first, and they've built a rich storefront with tons of useful features. Forums, reviews, discovery queues, recommendations based on your purchases, bundles, curators, account security (steamguard), etc. Valve also built a development ecosystem with integrated (optional) DRM, achievements, leaderboards, stats, multiplayer, voice chat, controller support with full remapping and such, just a ton of stuff.

As a consumer, Steam is a much better platform than any of the alternatives. I prefer to buy games on Steam, all things being equal.

As a dev studio, Steam takes 30% and Epic takes 12% (7% if you use Unreal engine).

Re:Sunsetting the Bethesda.net launcher and migrating to Steam by k12sosse on Tuesday February 22, 2022 @05:21PM (#30434710)
I've also had dozens of games I own stop being sold on Steam - but I'm still able to download, install, and play them YEARS later. To me, that's good stewardship.