Re:Chess Minigames for Enjoyable Learning [pdf]
by kqr on Friday February 11, 2022 @01:42PM
(#30305367)
I disagree it's true in everything. I haven't made an exhaustive survey of everything, but I have one counterexample: competitive StarCraft at a low level is always determined by who has the best strategy, not the best execution ("micro" in the lingo.)
A really slow player who understands the strategy but can't execute many actions quickly will consistently beat a faster player that has little strategic sense but a faster trigger finger.
The reason for this is, in my amateur judgment, that the slower player with better strategic sense will manage their resources (both time, space, and in-game resources) orders of magnitude more efficiently than the happy trigger finger.
Edit: I should clarify that I'm talking about StarCraft: Brood War. I just realised there's been a sequel and I don't know if what I've said is true for it.
> As GM Ben Finegold said, when you show a sub-2000 player what he did wrong he's not surprised; he just didn't see it, didn't calculate it.
I don't see why the reaction should be different between an amateur or a pro here. In either case they just didn't see, or know the existence of, the move. The only reason it may be surprising to a higher level player is because the ego has lead them to believe they should have seen it.