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Re:Heuristics that almost always work by Aeolun on Tuesday February 08, 2022 @10:45PM (#30268519)
(Example) When you go climbing somewhere, you have like a 40% of getting killed that you can mitigate completely by skill, and an additional 0.1% chance that something goes wrong by some fluke, that you can’t mitigate at all.

Pretty good if you go climbing 10 times a year. Pretty bad if you go 1000 times.

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