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Re:Show HN: RandomCoin – A cryptocurrency that changes its p... by unlog on Thursday February 03, 2022 @07:29AM (#30191598)
Yes, but you have to code for it. I guess you mean you want to "kill the process" in some way, and that's not possible as far as I know.

One easy way is to add a flag

        let working = true;
        (function work() {
          console.log("running");
          if (working) requestAnimationFrame(work);
          else console.log("stopped");
        })();
Programmatically, you have the function cancelAnimationFrame that you give as parameter what requestAnimationFrame returns. The same as setTimeout and clearTimeout

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