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Re:Facebook loses users for the first time by zmmmmm on Thursday February 03, 2022 @05:12AM (#30190716)
> It is a fundamentally different experience than reading a screen

It's an interesting thing to say because, one of the pending killer apps for VR is liberating us from our clunky rectangular meatworld screens that can't travel with us. It's still too low resolution now in affordable hardware, but it's at a tipping point and it is going to be quite exciting to see it cross that. I wouldn't rule out that in 5 years from now, a sizeable percentage of the professional computing workforce is using VR just for this reason alone.

Re:Facebook loses users for the first time by lariati on Thursday February 03, 2022 @08:47AM (#30192294)
My monitors are awesome though and I don't have to wear a ridiculous headset.

I am never wearing a VR headset all day to save space. The day this rolls out I am asking for an exception for real monitors.

I honestly don't think this is ever going to happen though. Everyone is just caught up in this hype cycle.

Re:Facebook loses users for the first time by sekh60 on Thursday February 03, 2022 @06:40AM (#30191222)
Then we can cram people into even smaller cubicles.
Re:Facebook loses users for the first time by xmcqdpt2 on Thursday February 03, 2022 @08:12AM (#30191957)
Bold of you to assume you'll get the minimal privacy of a cubicle's partitions.

The VR office is probably going to be open concept, like a bunch or chairs in a room.

Re:Facebook loses users for the first time by lambic on Thursday February 03, 2022 @08:40AM (#30192225)
Comfy chairs at least?
Re:Facebook loses users for the first time by traviscj on Thursday February 03, 2022 @10:00AM (#30193247)
BYOC :-(