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Re:GIMP 3.0 Roadmap by faisal_ksa on Wednesday February 02, 2022 @10:47PM (#30188343)
GIMP needs to have a GUI redesign and modernization. I hope it gets enough support to take it to Blender's level.
Re:GIMP 3.0 Roadmap by unfocussed_mike on Thursday February 03, 2022 @06:37AM (#30191207)
It's not the GUI that needs redesigning and modernising.

It's the fundamental goal of the project. I know it is a depressingly overused expression but if any open source project could be said to be "skating to where the puck was", it's GIMP. And they've made a lifetime's work of it.

As a scriptable editing platform for producing graphics, it's probably usable. But interactively, non-destructive editing is now part of the basic mindset of the graphics or photography worker. And this stuff just gets kicked further and further down the road.

Re:GIMP 3.0 Roadmap by TheRealNGenius on Wednesday February 02, 2022 @10:59PM (#30188462)
I thought that many industry professionals didn't like blender's ui and thought it was confusing and needlessly complex?
Re:GIMP 3.0 Roadmap by CanceledAccount on Wednesday February 02, 2022 @11:27PM (#30188676)
All 3d packages have confusing and complex UIs. Blender’s UI has improved significantly over the past few years - it is now around the middle of the pack. Users care much more about features and functionality.
Re:GIMP 3.0 Roadmap by pjmlp on Thursday February 03, 2022 @02:37AM (#30189766)
Blender was already an industrial product before it became open source.
Re:GIMP 3.0 Roadmap by w4rh4wk5 on Thursday February 03, 2022 @07:09PM (#30200929)
Didn't Cinema 4D more or less clone Blender's UI?!